Friday, January 9, 2026

Star-Forged Realms

 


  • ⭐ STARFORGED REALMS
    A Complete Sci‑Fi Fantasy Tabletop RPG
    Solo Mode + 1–6 Player Mode
    Paper • Pencil • Dice (1–2 d6)
    📘 SECTION 1 — INTRODUCTION
    Starforged Realms is a fast, flexible tabletop RPG blending space opera, ancient magic, and cosmic mystery.
    You can play:
    Solo (no GM needed)
    Co‑op (1–6 players + optional Guide/GM)
    Hybrid (players + Oracles)
    You need only:
    Paper
    Pencil
    One or two six‑sided dice
    Imagination
    🧭 SECTION 2 — CORE RULES
    🎲 The Core Roll
    Whenever you attempt something risky:
    Roll 1d6 + Trait and compare to Difficulty.
    DifficultyChallenge
    2Very easy
    4Standard
    6Hard
    8Heroic
    Outcomes:
    Success = achieve your goal
    Success with cost = succeed but complication occurs
    Critical success = exceed difficulty by 4+
    Failure = the world complicates things
    ❤️ Health
    Characters: 10 Health
    Ships: 10 Hull, 5 Shields
    Damage:
    1–2 minor
    3–4 weapon
    5+ major
    At 0 Health → unconscious
    At 0 Hull → ship disabled
    ⚔️ Combat Flow
    Determine initiative (Agility or 1d6)
    On your turn: Move, Attack, Use Power, Use Item, or Perform a Stunt
    Attack rolls:
    Melee = 1d6 + Might
    Ranged = 1d6 + Agility
    Magic = Spirit
    Tech = Mind
    Stunts: vault, disarm, grapple, slide into cover, or cinematic maneuvers. Cover grants +1 defense; superior cover grants +2. Flanking grants +1 to melee attacks.
    ✨ Magic & Tech
    Spirit = magic, psionics, cosmic energy
    Mind = hacking, drones, scanners, tech manipulation
    Using powers = normal roll vs Difficulty
    🛠️ SECTION 3 — CHARACTER CREATION
    Step 1 — Choose Species
    Human — adaptable
    Aetherborn — energy‑infused
    Forged — synthetic life
    Wildkin — beast‑touched
    Step 2 — Assign Traits
    Distribute 4, 3, 2, 1 among: Might, Agility, Mind, Spirit
    Step 3 — Choose a Path
    Each gives +1 to a Trait and a special ability.
    Blade — +1 Might; Power Strike
    Starseer — +1 Spirit; Cosmic Sense
    Mechanist — +1 Mind; Patchwork
    Shadowrunner — +1 Agility; Slip Away
    Step 4 — Starting Gear
    Melee weapon
    Ranged weapon
    Tool kit
    Communicator
    One unique item
    🚀 SECTION 4 — STARSHIPS
    Ship Types
    Scout Cutter
    Explorer Frigate
    Battle Skiff
    Cargo Hauler
    Diplomatic Cruiser
    Starforged Vessel
    Ship Stats
    Hull 10
    Shields 5
    Engines = Agility +1
    Sensors = Mind +1
    Crew Support = Spirit +1
    Upgrades (1 AP each)
    Reinforced Hull (+3)
    Shield Matrix (+3)
    Warp Booster (+1 travel)
    Drone Bay (auto‑scan)
    Weapon Array (+1 damage)
    AI Co‑Pilot (1 reroll/session)
    🗺️ SECTION 5 — MAPS & DUNGEONS
    Region Layouts (roll 1d6)
    Linear
    Branching
    Hub
    Ring
    Scattered
    Maze
    Room Types
    Antechamber
    Laboratory
    Vault
    Engine Core
    Shrine
    Barracks
    Garden
    Observation
    Dungeon Procedure
    Choose layout
    Draw 4–8 nodes
    Populate using Discovery Oracle
    Add hazards, traps, enemies
    🌍 SECTION 6 — ATLAS (24 LOCATIONS)
    Examples:
    Helion‑9 — orbital lab, rogue AI
    Verdant Sphere — jungle, living crystals
    Iron Citadel — fortress‑ship, tyrant AI
    Nebula of Echoes — psychic storms
    Shattered Belt — asteroid ruins
    Starforged Ark — ancient vessel
    🧩 SECTION 7 — ORACLES (SOLO MODE)
    Yes/No Oracle (1d6)
    1 No, and worse
    2–3 No
    4–5 Yes
    6 Yes, and extra
    Action Oracle
    Attack, Reveal, Travel, Negotiate, Protect, Transform
    Theme Oracle
    Energy, Secrets, Technology, Chaos, Survival, Ancients
    NPC Behavior
    Hostile, Suspicious, Neutral, Helpful, Friendly, Desperate
    Complication
    Enemy arrives, System failure, Hazard, Time pressure, Betrayal, Discovery
    Location
    Derelict, Industrial, Sacred, High‑Tech, Natural, Chaotic
    Discovery
    Hostile, Resource, Passage, Artifact, NPC, Trap
    👾 SECTION 8 — BESTIARY
    Rogue AI Drones — Health 4, Damage 2, reinforcements on 6
    Bio‑Engineered Horrors — Health 6, Damage 3, mutate on 6
    Corrupted Starforged — Health 8, Damage 3, mimic abilities
    Nebula Wraith — Health 5, psychic damage, phase through walls
    Nanite Swarm — Health 7, Damage 1/round, splits at 3
    Dimensional Invader — Health 10, Damage 4, teleport
    🛰️ SECTION 9 — FACTIONS
    Meridian Cartel — smugglers
    Order of the Lattice — researchers
    Freeborn Collective — rebels
    Sable Directorate — mercenaries
    Cult of the Starseed — zealots
    Aegis Syndicate — security
    Reputation: –5 to +5
    Benefits at +3 and +5
    Penalties at –3
    💎 SECTION 10 — LOOT & CRAFTING
    Loot Tiers
    Common
    Uncommon
    Rare
    Exotic
    Legendary
    Materials
    Scrap
    Alloy
    Crystal Shards
    Nanite Gel
    AI Core Fragments
    Crafting Roll
    Mind + tools vs Tier Difficulty:
    2 Common
    3 Uncommon
    4 Rare
    5 Exotic
    6 Legendary
    Failure = lose half materials + complication
    Success = item created
    Sample Recipes
    Reinforced Plating — Alloy + Scrap + Nanite Gel
    Shield Matrix — Crystal Shard + Alloy + AI Core Fragment
    Warp Booster — Alloy + Crystal Shard
    Drone Bay — Alloy + AI Core Fragment + Scrap
    Starforged Relic — Crystal Shard + AI Core Fragment + Rare module
    🌌 SECTION 11 — FULL STARTER ADVENTURE MODULE
    “THE SILENT SIGNAL”
    Scene 1 — Docking Bay Echoes
    Enter the station, avoid hazards, discover clues
    Scene 2 — Research Wing
    Access logs, calm survivor, avoid drones
    Scene 3 — Core Chamber
    Meet the living Starseed Fragment
    Scene 4 — Escape
    Station collapses; escape with or without the artifact
    📄 SECTION 12 — PRINTABLE CHARACTER SHEET
    CHARACTER NAME: ______________________________________
    SPECIES: ______________________________________________
    (Human / Aetherborn / Forged / Wildkin)
    PATH: _________________________________________________
    (Blade / Starseer / Mechanist / Shadowrunner)
    TRAITS — Assign 4, 3, 2, 1
    Might: ______
    Agility: ______
    Mind: ______
    Spirit: ______
    HEALTH: 10 / 10
    ARMOR (optional): ______
    ABILITIES (from Path): _________________________________
    GEAR
    Melee Weapon: ________________________________________
    Ranged Weapon: _______________________________________
    Tool Kit: _____________________________________________
    Communicator: ________________________________________
    Unique Item: __________________________________________
    INVENTORY / LOOT ______________________________________
    FACTION REPUTATION (–5 hostile → +5 allied)
    Meridian Cartel: ______
    Order of the Lattice: ______
    Freeborn Collective: ______
    Sable Directorate: ______
    Cult of the Starseed: ______
    Aegis Syndicate: ______
    STARSHIP (optional)
    Name: _________________________________________________
    Type: _________________________________________________
    Hull: 10 / 10
    Shields: 5 / 5
    Engines: Agility +1
    Sensors: Mind +1
    Crew Support: Spirit +1
    _____________________________________________

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